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  • Level Design

  • Unreal 5 - Blueprionts

  • Blender

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Designed to deliver electrifying, high-speed combat, this arena in Star Atlas seamlessly blends diverse landscapes with tight, close-quarters combat zones. Players will navigate through dynamic environments, ensuring every encounter is thrilling and strategic, all within a compact yet complex battleground.

Project Gateway

Final Iteration

A PVP Arena striving to provide competitive combat experiences for the game mode "SURGE". This map was created with the idea that players will come from three different team bases, offering multiple routes and levels to accommodate various playstyles and foster intense, dynamic combat scenarios against enemy teams. Bellow are screenshots of the final level, as well as the Greybox iteration.

Greybox Iteration

Level Flythrough

Star Atlas trailer

Anchor 1

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