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Star Citizen

Derelict Settlements

  • Level Designer

  • Mission Setup

  • AI and Character Setup

  • Shop Setup

As the sole Level Designer on the The Derelict Settlements, I was tasked to find and create fifteen unique locations throughout the in-game universe.

These locations were approached with the idea of PVP, single or multi person PVE missions, or places to hang out and enjoy the scenery. This made it so we had to cover a lot of ground as far as gameplay, while still support a multiple approach strategy for players, since these locations were part of an open world.

Samples of some of the 15 locations

Cutters Rig

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

This location was a challenge because it was the game's first level over water while being completely remote. This made it so I needed to create multiple platforms while supporting ships of all sizes. This location is two stories, creating vertical gameplay, while having fun and diverse pathing to make it around the level. Nautrally, with the open format of this level, it allowed for an interesting PVP area. PVP on foot or foot to air allowed for different ways for players to use the level around them to create dynamic gameplay.

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Astors Clearing

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

Destroyed ships and junk from the past used to build a settlement in the middle of the Mircotech forest. I created this area with the idea that it would be approached in any direction, by friendly or hostile players. There's shops and areas to hang out with friends.

RAZORS EDGE

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

This location was created around the theme "King of the Hill" to really drive on foot PVP action. I wanted this location to take advantage of its small layout while providing a lot of diverse routes and hiding places. This location is very unique being built on top of a mountain making it fairly remote and only approachable by ship.

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Frostbite

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Makers Point

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Finns Folly

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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RAPPEL

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Bloodshot Ridge

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Moreland Hills

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Pickers Field

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Harpers Point

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Dunboro

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Weeping Cove

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Zephyr

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Ludlow

Cloud Imperium Games
  • Level Design

  • Missions and Shop Setup

  • AI Setup - Navigation, NPC interactions

  • Character Setup

A social environment with multiple places to hang out, a shop to purchase goods, and a rendezvous for those wanting to arrive in a ground vehicle.

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Star Citizen Alpha 3.22 Trailer - Showcasing Derelict Settlements

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